Just Got Real: Depending on how low your health is, you gain up to 8% Gun Damage per level. Out of Bubblegum: When your shield is Depleted, you gain a 7% fire rate.įistful of Hurt: A powerful punch with a cooldown of 15 seconds that deals heavy damage and knockback the enemy.īus That Can’t Slow Down: Each skill level increases moment speed by 10% while Gunzerking. I’m the Juggernaut: After killing an enemy, the incoming damage reduces by 4% for a short amount of time.Īin’t Got Time to Bleed: During Gunzerking, you will regenerate 0.8% of your health per level every second based on how low your health is. Incite: Whenever you take damage, you gain 6% Movement Speed and 5% Reload Speed for a few secondsĪsbestos: Reduces 8% of any Negative Status Effect per skill level. Hard to Kill: With each skill level, you gain an additional 4% health and regenerate 0.1% health per second. Keep Firing…:While Gunzerking, depending on how long you hold the trigger down, you gain up to 88% Fire Rate and increase 25% Reload Speed. Get Some: Whenever you shoot an enemy, it decreases Gunzerking Cooldown by 0.6s per level with a cooldown of 3 seconds. Yippee Ki Yay: Whenever you kill an enemy during Gunzerking, the skill grants an additional 0.6s duration for Gunzerking per level.ĭouble Your Fun: While Gunzerking, Salvador will throw two grenades instead of just one, which won’t cost ammunition. Steady as She Goes: Reduces Recoils by 80% and grants a 30% chance to improve accuracy with Gunzerking. I’m Ready Already:Grants an additional 5% Cooldown Rate for Gunzerking per level.ĥ Shots or 6:The skill gives a 5% chance on each level of adding extra ammunition when firing. Last Longer:Gives three additional seconds to Gunzerking Skill per upgrade level. Inconceivable:Depending on how low your health and shields are, the skill grants an up to 10% chance of not consuming ammo per upgrade level.įilled to the Brim:Increases Magazine and Ammunition Capacity by 5% and 3% on each upgrade level.Īll in the Reflexes: Increases Reload Speed and Melee Damage by 5% and 4% on each upgrade level. No, kill Like Overkill: After killing an enemy, you gain additional Gun Damage equal to the excess amount of damage you dealt. Keep It Piping Hot:Whenever Gunzerking is cooling down, your Gun Damage, Melee Damage, and Grenade Damage increase by 5%, 6%, and 5% on each upgrade level. Lay Waste:Every time you kill an enemy, your Fire Rate and Critical Hit Damage are increased by 8% and 5% for every upgrade level for a short time.ĭown Not Out:It will allow you to Gunzek amid Fight for Your Life. Money Shot:The skill helps the last bullet fired do an additional 8% damage, and it builds up the damage with every magazine up to 40% on each upgrade level.Īuto-Loader: Every time you kill an enemy, the guns in the inventory get reloaded, and upon switching Locked and Loaded skill is activated. I’m Your Huckleberry: Pistol Reload Speed and Damage increases by 3% on each upgrade level.Īll I Need is One: Each upgrade level increases 8% damage on a shot fired after swapping weapons.ĭivergent Likeness:When Gunzerking with two same guns, 6% damage increases, and with different guns, 6% accuracy increases on each upgrade level. Quick Draw:Weapon Swap Speed and Critical Hit Damage increase by 7% and 2% per upgrade level. Locked and Loaded: Each upgrade level gives a 5% Fire Rate for a short time after reloading your gun.
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